Minor fix

This commit is contained in:
unrealdragon 2026-09-23 18:06:00 +05:30
commit b05724f7b5
2 changed files with 1 additions and 1 deletions

View file

@ -547,6 +547,7 @@ Popup {
let interval = parseInt(interval_input.text); let interval = parseInt(interval_input.text);
let image_width = parseFloat(water_tank_width_input.text); let image_width = parseFloat(water_tank_width_input.text);
let image_height = parseFloat(water_tank_height_input.text); let image_height = parseFloat(water_tank_height_input.text);
let current_reading = current_reading_enable.checked; let current_reading = current_reading_enable.checked;
let percentage_reading = percentage_enable.checked let percentage_reading = percentage_enable.checked
let filling_status = filling_status_enable.checked; let filling_status = filling_status_enable.checked;

View file

@ -192,7 +192,6 @@ void RequestWorker::makeRequest()
if(stop_timer) if(stop_timer)
return; return;
QNetworkRequest req; QNetworkRequest req;
req.setRawHeader("Testing", "Something");
req.setUrl(this->url); req.setUrl(this->url);
disconnect(manager, nullptr, nullptr, nullptr); disconnect(manager, nullptr, nullptr, nullptr);
connect(manager, &QNetworkAccessManager::finished, this, &RequestWorker::requestFinished); connect(manager, &QNetworkAccessManager::finished, this, &RequestWorker::requestFinished);