Version 0.0.1 fixing issues.

This commit is contained in:
unrealdragon 2026-05-14 17:06:59 +05:30
commit cc12b4765c

View file

@ -7,6 +7,7 @@
#include <memory>
#include <unordered_map>
#include <syncstream>
#include <atomic>
class AppInfo
{
@ -42,7 +43,7 @@ private:
string_map after;
bool create_log = false;
std::unordered_map<std::shared_ptr<AppInfo>, State> parents;
State state = State::initial;
std::atomic<State> state{State::initial};
RunMode mode = RunMode::script;
public:
void setProgramName(std::string name);