bumped minor version number, minor dinit configuration fix.

This commit is contained in:
unrealdragon 2026-10-24 14:53:04 +05:30
commit 7dac47e0d8

View file

@ -207,8 +207,10 @@ void ExecutionManager::run()
if(ptr->getScheduled()) {
ptr->addToPreviousExecutionList(pid);
ptr->updateNextTimeToRun();
std::lock_guard<std::mutex> lock_get(this->job_list_mutex);
scheduled_list.push_back(ptr);
if(ptr->getScheduled()) {
std::lock_guard<std::mutex> lock_get(this->job_list_mutex);
scheduled_list.push_back(ptr);
}
}
state_change.fetch_add(1);
state_change.notify_all();