Version 0.0.2 help typos.

This commit is contained in:
unrealdragon 2026-05-20 20:47:56 +05:30
commit 12bbc7371d

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@ -116,8 +116,8 @@ void printJsonHelp() {
std::cout << "\t\t\t\tState running : Specified module must be running." << std::endl;
std::cout << "\t\tThis module will be launched after the module found\n\t\t"
"in this list using name is at the state specified as state." << std::endl;
std::cout << "\t[OPTIONAL] env{} : Additional enviroment variables" << std::endl;
std::cout << "\t\tEvery key in this object will be used as environment name\n\t\t, and every corresponding value as its value" << std::endl;
std::cout << "\t[OPTIONAL] env{} : Additional enviroment variables." << std::endl;
std::cout << "\t\tEvery key in this object will be used as environment name,\n\t\tand every corresponding value as its valueenviroment." << std::endl;
std::cout << "\t[OPTIONAL] working_dir[string] : Working directory of the program." << std::endl;
std::cout << "\t[OPTIONAL] create_log[boolean] : Create a log file at logs path." << std::endl;
std::cout << std::endl << "Example startup_apps.json: ";